Palace of the Silver Princess: an old-school gem?

I’d heard talk that the Palace of the Silver Princess wasn’t the best of modules… but this article suggests that its reworked published version may have been built on the foundations of an old-school gem, albiet with some flaws. But a gem nonetheless.

https://thealexandrian.net/wordpress/43430/roleplaying-games/the-day-the-old-school-died

Epees & Sorcellerie: TWOTW session 2

Although 3 of my regular players couldn’t make it today, I decided to push on with the E&S game to help while away the afternoon.

After witnessing Visimar, Psatan and Deroth legging it out of the decrepit chapel, Akuma, a thieving ex-militiaman, joined Oxonfrey in the crypt. After making a ghastly discovery in a locked casket (a dead ringer of her ladyship with a wet doll), they too did a runner! Exploring the old farmhouse was surely a better idea…

They decided to extinguish their torches and sneak in, but found it was rather dark inside. The house was all shuttered up and there was only a smouldering hearth to light their way. It didn’t take too long before they sensed that they weren’t alone. There were creatures in the walls, under the floorboards and in the shadows. Nasty little hairless rats with almost human faces. Akuma managed to skewer two of them with his crossbow. Oxonfrey decided to roast one at point blank range with his elemental force but the rat-thing got the better of him, biting his leg, his finger and then slashing his wrist causing him to pass out in a pool of blood. As it gloated, Akuma got a bead on the rat-thing so that when it turned on him, he managed to fire a bolt right through its shrivelled skin. Ooh-ya!

Thankfully Akuma is a civilized sort, and was able to apply his learned mind to saving Oxonfrey’s life. Maybe there is honour amongst thieves after all…

Claymore PP win!

I’m delighted to report that the East Neuk Irregulars won best public participation game at Claymore wargames show in Edinburgh at the weekend. We’re well chuffed!

It was a Rhodesian Bush War game featuring Rhodesian Light Infantry and Selous Scouts vs ZANLA irregulars, which we ran using a modified version of the Crossfire WWII rules by Arty Conliffe. We devised rules for K-car air support amongst other things. You can just see the Alouette K-car and G-car in the top piccy. Against all odds, ZANLA even managed to RPG them out of the sky on the odd occasion. Oh well, these things happen 🙂

There were only two of us able to be there to run the game, and as a result I almost lost my voice by lunchtime. Cooncil juice to the rescue!

Epees & Sorcellerie rides again

Due to some of my regular RPG group being off on hols, we decided to leave the post-apocalyptic wastes behind and venture back in to the world of sword & sorcery with a session or two of Epees & Sorcellerie.

We met a lovely motley crew of adventurers in the previous session… a worn-out knight, a disgraced cleric, a light-fingered sorcerer and a mortician with heretical leanings. They’re surely on the righteous path to gold & glory… I introduced Origins from E&S2 to add a little extra flavour. Two of the party plumped for Decadent – no points for guessing which!

I shan’t go in to any detail of the adventure at this point as it’s still on-the-go at the mo, but suffice to say I think we all enjoyed session 1 and I’ve got plenty in the goody bag for next time.

I think my favourite thing about GMing is seeing NPCs and PCs come alive when they engage with each other. And having a good laugh when player’s plans go awry of course! More on that later…

Pax Pamir arrives!

Oh my… What a work of art Pax Pamir is! Well worth the wait. It’s also suprisingly heavy. Probably because it’s packed to the gunnels with gaming goodness. Here’s some closeups of the coins which were a Kickstarter extra. I’m so glad I got these. They’ll definitely help create an atmosphere of intrigue.