6. You can game every day for a week. Describe what you’d do!
Hmmm… I guess running a game that had a fixed deadline would be an interesting thing to do. A timeline of events would unfold unless players intervened. It could be a hostage situation where the kidnappers’ demands must be met before 7 days have passed… or else! The events of each in-game day would be played out during a RPG session each day. It would be up to the players to use what little time they had to come up with a plan, obtain resources, train and execute it, while dealing with unforeseen events. Intelligence reports could be dripfed to the players throughout the week – but it’d be of various degrees of reliability of course!
I’d maybe schedule the deadline half way through the week to leave room for a time extension or other in-game complications. If the players completed the mission before the end of the week then there would always be scope to include a small bonus mission or two dealing with the fallout of events. These could feature different PCs from different sides of the conflict and may take place days, weeks or months later in the game world.
I was reading about Operation Entebbe earlier today and that’s undoubtedly the inspiration behind this. But there’s plenty of other real world events that you could mine ideas from for an action-packed week of gaming. Wikipedia is your friend!
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